Sunday 26 June 2016

140 Trip to Warhammer World - 80s Flash Back

I managed to sweet talk my better half into coming with me to Warhammer World for the weekend, well I say sweet talked she actually didn't take any persuading at all since she has started getting into painting herself. A double win for me!


Entry into the exhibition halls are £7.50 each which while I understand it used to be free I think a small charge is justified for all the effort that has been put into the displays and the sense of joy I had seeing models and dioramas I read about in WhiteDwarf 25 years ago!


This diorama of Horus and the Emperor together with the original artwork which inspired it has always stayed with me as the quintessential image of confrontation between them.


SpaceHulk lives in 3D (yes I guess the game is 3D already!) I remember this as another piece on inspiration for the game itself and the hobby.


The Dark Angels deep in the Rock, another supper piece that has survived the time so well.

I will post some more of the main exhibition and the armies on display in another post but hopefully just this little teaser will inspire some of you to make the visit. I certainly recommend it.

Saturday 25 June 2016

139 Putting it all on Display! (Detolf Cabinet)

Ikea has been a trial and tribulation for me over the last month or so. The reason for this is two fold. Firstly they have supplied me with the wonderful glass display cabinet you see here. It all fits together really nicely with some LCD lights I picked up at the same time (although they are a mess at the mo), its rock steady and while the shelves are a little high from ideal for the size of things I display.... meh its good.



The second is that it has taken them a month and three attempts to get the thing to me! First go the thing was in pieces before they even brought it through the door. You know you are in trouble when the "fragile" sign on the box has a boot print over it.



Second attempt they didnt even get it on the lorry. Thankfully third time was the charm even if I did end up wasting a morning as they told me it was a morning drop then changed their minds on the day...

I need to do a bit of a tidy up of the light cables but already quite happy :-)

Friday 24 June 2016

138 24th June 2016 - UK to leave EU

Just a marker in time for today's post.

Today the 24th June 2016 has seen the voting counted on yesterday's vote in the UK on the decision to remain in the EU or to leave.

The UK has voted 52% Leave and 48% Remain meaning that the UK WILL be Leaving the EU.

There has been some very significant areas voting hugely opposite to the general vote with all of Scotland voting remain, huge swathes of London and my own Cambridgeshire with votes over 70% to remain.

There is now going to be a 2 year process to make the arrangements to leave but sadly already the pound has fallen to almost a 30 year low and things like the FTSE 100, oil price and house prices are looking at risk.

Whether you voted Leave or Remain I think we are all united in hoping that things will get better as we are now set on this course for good or bad.

Friday 17 June 2016

137 I am Slaughter - The Beast Arises (Book Review)

I am Slaughter - The Beast Arises, by Dan Abnett.

This is the first in the titular series by GW of what is panning out to be quite a long run of novels by some of the better names in GW writing. Understandably perhaps GW has chosen what many consider to be its best writer to start the series off and get people hooked in and to a degree it works.

Overview

This is somewhat spoilerish so do read with caution although its been out a while so most of it shouldn't be too surprising.

Set in the more settled years following the turmoil of the Heresy we join the action with the Imperial Fists almost fully engaged with a war of extermination against a previously unheard of xenos species, the Chromes on a world just a short hope away from Terra.

Much of the novel revolves around the actions of the Fists during this campaign and the political intrigue going on amongst the High Lords of Terra. It successfully sets the scene with corruption in the upper echelons of the Imperium and various degrees of duplicity amongst the High Lords themselves, the Inquisition and the Offico Assassinorum. There are a few twists and turns as to who is on who's side as the novel goes on but nothing to drastic.

During the campaign some unforeseen (by some of those involved) catastrophe befalls the invasion fleet and the Fists already on the ground leading to the last remaining Fists being called down from the Walls of the Imperial Palace to fight. This all comes about because of some political power play within the High Lords to further individual ends.

As the novel draws to a close we see the Fists effectively wiped out by an invasion force revealed to be Orks using technology and means of transportation unseen before or since and on a scale unheard of since the time of the Emperor on Ullanor.

The Good

It has a decent pace and it is engaging and also doesn't limit itself to Marine, Marines, Marines which is good with so much HH fiction around at the moment. Its still very much a Marines novel but with a good spread of political intrigue in the Palace on Terra and some fleet actions and Guard units.

It makes it clear where we are after the Heresy and how the Imperium stands without dragging us through a retelling which I found refreshing.

Has the usual detail of everyday life and existance that stands out in much of Abnett's work of which I am a big fan. Its seeing those connections from everyday life that really draw you into the writing

The Bad

Its short. That's probably my biggest issue with it, its got some good ideas and it sets the scene well but for me it only really feels like its the opening few chapters to a proper novel rather than a novel itself. Whether that's because Abnett could only commit to something short or for other reasons is open to debate but for me and for the price its disappointingly short.

Other issues would be that its on the low average side for what I would normally expect from Abnett with some weak ideas in places but again whether this is from Abnett or from what he is being given as the premise to start with is another matter.

I am not a fan of the style of writing where you smash an established power house in order to demonstrate the ability of a new protagonist and that's very much what we have here in the decimating of the Imperial Fists to demonstrate how dire the situation is with the arrival of the Orks. Plus the completely out of no where with which this Ork super power appears is somewhat jarring.

Conclusion

A good romp and refreshing break from some of the norms of the HH fiction that has been flooding out of late.

Could have done with covering more ground and adding in a few more chapters to justify the price tag.



Tuesday 14 June 2016

136 Deathwatch Rumours

There have been some rumours circulating recently about the imminent release of a Deathwatch Codex for 40k. Ordinarily this wouldn't be too news worthy but this is a codex with a difference, or rather the Deathwatch are going to be marines with a difference.


They are going to be few in number, very few and highly customisable. More of a small kill team than an army. No why do I find this interesting you say? Surely they will just end up as a novel addition, an ally to some other army? Well this is where I am hoping there will be something more to it....


What if these Space Marines are truly super human? What if finally the stats in game for a marine matches his fluff abilities? What if 10 marines are actually made to be the equivalent of 50 or 100 "normal" humans or xenos?


I think this could be epic. Imagine if we can get to something like we see in the fluff; smaller marine forces sizing up against a true horde of greenskins or Tyranids.


I am thinking they would need to have multiple wounds and improved armour stats (and points obviously) but I think this could work.


The only doubt I have in my mind would be that why would GW do it? Why would they make what is their most popular line into an army of just a few models that was competitive against a horde army ? Instead of selling a 100 marines they only sell 10? why would they?


But fingers crossed for the start of something good

Friday 3 June 2016

135 Son of Russ (Deathwatch Overkill)


The Sons of Russ have signed up a warrior for the Deathwatch!


I really enjoyed painting this guy, the scheme is really simple but works really well.


The Space Wolf details just add enough to compliment the dark of the standard black Deathwatch scheme.


I stuck with muted colours rather than give him the bright ginger hair that GW have gone with but otherwise I have stuck with their scheme if a little toned down in places.

Only another dozen (?) to go!